GAME / LIVING WORLD
Random Rogue
A choice-driven roguelike that generates a thousand years of history, then lets every bad decision become permanent world lore.
01PROJECTS
Games, software, learning tools, and other projects.
PROJECTS
Browse all public projects.
GAME / LIVING WORLD
A choice-driven roguelike that generates a thousand years of history, then lets every bad decision become permanent world lore.
01MULTIPLAYER TEXT WORLD
A persistent world centered on Grand Lantern, with wide geography, evolving skills, strange contracts, and a dungeon managed by hostile bureaucracy.
02INTERACTIVE CURRICULUM
Rust from absolute zero: lessons, quizzes, projects, cheat sheets, and a dependency-free web server written in the language it teaches.
03LOCAL-FIRST VIDEO TOOL
A private desktop workflow for downloading, trimming, captioning, and exporting clips as GIFs or MP4s without uploading the source video.
04LIVING CITY SANDBOX
A browser-first 3D city builder where freeform planning, street-level exploration, and household simulation share one persistent world.
05INTERACTIVE SECURITY ARCHIVE
A case-file analysis of Elliot Alderson and fsociety's hacks, separating what Mr. Robot shows from what real operations require.
06